How do you eliminate the 200mm guns




















Cold War. Weapons in Explore Wikis Community Central. Register Don't have an account? View source. History Talk 0. Browning M M2 Flamethrower. Thompson Only in Co-op. With or without scope. Used by IJA. Make sure you have 3. Eliminate the three mm guns. There each located in bunkers. Throw sachel charges in the bunkers and blow them up.

Use the radar to locate all 3 bunkers. At the second bunker. There will be another supply of sachel charges. Load back up and make sure you have three again. On the way to the third bunker there will be enemys in a tower shooting down at you take them out.

Head around the last bunker to the left and meet with Sarge. Around the bunker and up the hill you will come to another bunker. Thats where you meet Sarge. Follow it, but not too closely, as it'll be destroyed once it reaches the top of the road. At that point, head along the west border of the field. Enemy soldiers will begin leaping from the brush atop a hut.

Take cover amongst the rocks, barrels and logs, and snipe them from afar. Slowly but surely make your way further west, and know that just when you think you're done, more will arrive.

Their numbers aren't infinite, however; after about five or six waves, they'll stop coming. When that time comes, continue climbing westward. Once you enter the hut-like area, a banzai attacker will come running at you. Kill them with gunfire or a Melee Attack, then resume moving south. You'll get up close and personal with a machine gunner, and should be glad for the opportunity to use your Flamethrower on them.

Whether you do so or not, more enemies will start charging at you from the southwest. Fight your way through them. Soon, you'll reach the bottom of a hill that climbs southeast. This area is relatively compact, and presents a unique opportunity. You can charge forward, use your Flamethrower to set the area on fire, and then retreat to the safety of cover. Enemy soldiers will either be burned by the flames or will run right into them.

Repeat this hit-'n'-run method until they're all defeated, and then charge all the way forward to locate the bunker. Enter the bunker and begin your descent into its depths. Since there are no branching paths in this area, it's nearly impossible to get lost. If you're ever disoriented, regain your bearings by using the compass.

Once you start heading down, claustrophobia might set in; this is a very compact place, and numerous foes will try blocking your path. Be prepared to use your Melee Attack whenever necessary. Optionally, you may run all the way to the bottom, break out your Flamethrower, and spray fire in an arc from your left to your right.

This can actually kill the vast majority of foes, but may also result in your death, so a more cautious approach is advised. After you've cleared out the first batch of foes, keep your Flamethrower out.

Its short range is excusable in these close quarters, and it can quickly eliminate anyone that gets in your face. Progress northward until you climb a staircase, and then prepare to be ambushed from the southeast. You can either take cover and kill the enemies from afar, or you can charge ahead and burn them; it's up to you. There's another ladder in the east corner of the room.

Before you climb to its top, prepare yourself, as Japanese soldiers will start firing on you the moment you get there.

Have your Flamethrower at the ready to quickly take care of them, then switch to a more traditional gun and prepare for long-range combat. Fight your way through the murky room, then walk up to the next ladder on its southwest side.



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